Fish Motel

Apr 19th, 2020

Fish Motel Sign and Bear at the Pond

Keep Those Fish Alive!

You are a proud owner of a fish motel! But you built the motel in a fishless pond so you must keep those fish alive while they are crossing dry ground.

Quick Info

Title icon

Title

Fish Motel

Tagline icon

Tagline

Keep Those Fish Alive!

Project Type icon

Project Type

Game Jam

Start Date icon

Start Date

Apr 18th, 2020

Release Date icon

Release Date

Apr 19th, 2020

Status icon

Status

Finished

Price icon

Price

Free

Playable icon

Playable

true

Lou

Lou's Rating

5

Play

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Game playable in browser

Plot
Controls
About
Other Links
Privacy Policy

Plot

Fish Motel! You are a proud owner of a fish motel!

…but you built the motel in a fishless pond!

Help the fish get across the dry land and check into your motel!

…You must keep them alive!!

Controls

Click the Text Start/Begin Level to begin a level

  • Space
    • Pickup Water
    • Throw Water
  • Arrow Keys
    • Move
  • Tab
    • Go Fullscreen
    • To exit fullscreen press escape key

About

Fish Motel was created for Ludum Game Jam 46.

For those that aren't aware, Ludum Game Jam is the post popular game jam. This time, number 46, there were 4959 submissions!

Fish Motel was entered in the Compo section, which means everything was made by me - art, code, music - and I only had two days to complete.

The theme was "Keep it alive!" which made me think of keeping fish alive on dry ground.

It isn't a great game overall, as not much to it content-wise, but for a game jam I've realized most people checking out or rating the games aren't looking for long experiences.

Results
Overall: 378th (3.58 average from 27 ratings)
Fun: 310th (3.56 average from 27 ratings)
Innovation: 149th (3.84 average from 27 ratings)
Theme: 37th (4.3 average from 27 ratings)
Graphics: 196th (3.92 average from 27 ratings)
Audio: 184th (3.625 average from 26 ratings)
Humor: 6th (4.348 average from 25 ratings)
Mood: 195th (3.652 average from 25 ratings)

Debrief

Wanted to do a bit more - add stuff to buy between levels like a bucket (instead of solo cup) to water fishies or upgrade motel occupancy or amenities.  Really, I didn't get to all the in between level stuff including much time to create the level report.

Though, I am super happy with this.  This is the first time I've made my own audio for a game.  I also didn't spend a ton of time on this.  Last game jams I started right at the beginning and went up to the end.  I probably spent more around 7-9 hours on this.

Also, didn't get to add the different control options.

Privacy Policy

iOS App

This app does not collect, share, or transmit user data.

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